Cyberchase Episode Rating Graph
Jan 2002 - present
Jan 2002 - present
7.0
Browse episode ratings trends for Cyberchase. Simply click on the interactive rating graph to explore the best and worst of Cyberchase's 143 episodes.
S15 Ep1
10.0
27th Apr 2024
The CyberSquad tries to keep cool as a heat wave sweeps through the cybersite during the annual Factoria Flower Show.
S1 Ep1
7.8
21st Jan 2002
A day at the library turns into a cyberventure when Jackie, Matt, and Inez learn that Hacker has kidnapped Dr. Marbles, the only person who can save Motherboard from an evil virus. The rescuers learn to use a map as a mathematical tool as they navigate across a cyber island in search of Marbles—then try to escape before a huge earthquake turns the island inside out.
S1 Ep2
7.6
22nd Jan 2002
Cybersquad must stop Hacker from activating his newest creation, Gigabyte, before the light of the midnight moon, or else Dr. Marbles mind will be transferred into the monster, and Hacker will learn about all of Motherboard's secrets. The kids and Digit know Hacker is in a castle on a spooky, Halloweenish site called Castleblanca. Unfortunately, Motherboard wasn't able to specify which castle he is in. The kids must survey the residents of Castleblanca to pinpoint the exact location where Dr. Marbles is being held captive.
S9 Ep2
7.5
5th Nov 2013
Hacker has challenged Slider to a skate-off. But suddenly, the power to the brand new stadium goes out. The Cybersquad must find a way to harness solar energy, store it, and makes sure it lasts through the game. However, someone keeps sabotaging their plans. The show must go on! Cybersites: Radopolis
S1 Ep9
7.5
31st Jan 2002
Dr. Marbles finds the encryptor chip in an ancient pyramid, but the Mummy who guards the pyramid finds Marbles. When the Cybersquad arrives, they must work their way through the chambers of the pyramid, find Dr. Marbles, and escape before a trap set by the Mummy seals them inside forever.
S13 Ep9
7.0
20th May 2022
The Dingerville Dragons need to get around traffic so they can get to the field to practice.
S13 Ep8
7.0
29th Apr 2022
Hacker's niece Harmony returns to the Northern Frontier with a new pet, Sparkletoes, which quickly outstays his welcome.
S13 Ep7
7.0
29th Apr 2022
The CyberSquad investigates after the Lilting Loons of Botsberg go missing and their pond is replaced by trash.
S13 Ep6
7.0
29th Apr 2022
It's Arbor Day in Cyberspace, but Buzz is more interested in his video game than planting a tree, so Delete calls on the CyberSquad for help.
S13 Ep5
7.0
29th Apr 2022
The CyberSquad awaits the return of Kacy's Comet, but a glaring light in the sky blocks out all the stars.
S13 Ep4
7.0
25th Feb 2022
Jackie wins a chance to apprentice with fashion designer Fabio DeZine and learns it takes more than a pretty drawing to design something that makes a sustaining impact.
S13 Ep3
7.0
25th Feb 2022
The CyberSquad and Digit try to find the source that is heating up the ocean waters and bleaching the coral reef.
S13 Ep2
7.0
25th Feb 2022
The CyberSquad investigates a mysterious creature that tramples over Crestwood Park, leaving visitors too scared to enter.
S13 Ep1
7.0
25th Feb 2022
The CyberSquad tags along as the Northern Frontier ducks migrate to Restoria, helping the flock avoid numerous hazards along the way.
S2 Ep9
7.0
30th May 2003
Hacker steals the Golden Droplet of Shangri-La, which doubles upon being removed from its pot, and doubles forever. He also kidnaps Master Pi for insurance.
S1 Ep3
6.8
23rd Jan 2002
Digit is lured to R-Fair City, a cybersite full of carnival games, where he is kidnapped by a disguised Hacker. The kids must find the unfair/crooked game to find Digit. Meanwhile, they learn about chance and how to spot an unfair chance of winning and losing. Along the way they meet Lucky, a cab driver, who offers them a chance to gain a free cab ride while they search for Digit. Digit is locked in a bird cage with Buzz and Delete as his guards.
S12 Ep10
6.7
8th May 2020
Hacker suctions up all the dirt in Dingerville Park just before The Dingerball Series -- a once-in-every-four-year championship -- leaving CyberSquad scrambling to refill the missing dirt before the big game starts.
S10 Ep2
6.7
10th Nov 2015
A popular new restaurant in Castleblanca serves delicious meals, but all the residents have become cranky and tired. The CyberSquad quickly learns the restaurant's food is unhealthy...and Hacker is behind it all. To get Hacker to stop making his unhealthy food, Digit challenges him to a cook-off. But if Hacker wins, the kids must leave Cyberspace forever! Who will win the hearts--and stomachs!--of Castleblanca?
S10 Ep3
6.6
11th Nov 2015
A popular new restaurant in Castleblanca serves delicious meals, but all the residents have become cranky and tired. The CyberSquad quickly learns the restaurant's food is unhealthy...and Hacker is behind it all. To get Hacker to stop making his unhealthy food, Digit challenges him to a cook-off. But if Hacker wins, the kids must leave Cyberspace forever! Who will win the hearts--and stomachs!--of Castleblanca?
S12 Ep12
6.5
8th May 2020
Jackie and Inez search everywhere for cherries so Digit can make his famous cherry supreme dessert for food critic Bone Appetit. Unfortunately, Hacker stole the last batch of cherries of the season to make "Cherries a la Hacker". After traveling all over Castleblanca and Factoria, there are still zero cherries.
S12 Ep9
6.5
8th May 2020
The CyberSquad faces monsters, canyons, and cliffs as they pursue the Prism of Power, a vital piece of Motherboard's operating system that Hacker has stolen.
S12 Ep3
6.5
22nd Nov 2019
The CyberSquad is excited to celebrate Giving Thanks Day with Jackie's pumpkin pie, but there's a big problem -- Hacker has taken all the pristine produce.
S12 Ep1
6.5
19th Apr 2019
It is Motherboard's birthday, but not all is well. The CyberSquad must save Cyberspace on their own when a malfunction renders Motherboard powerless, while the Hacker attempts to crush Control Central between two giant Trash vortexes. They must reboot Motherboard, move the Control Central, and throw a birthday party for Motherboard
S11 Ep10
6.5
20th Apr 2018
The kids promise to help Pearl spread the word about the water problem in Canalia, and they convince Canalians to change their water-wasting ways.
S11 Ep9
6.5
19th Apr 2018
Professor Bobson calls on citizen scientists to help when the trillers fail to show up for the Migration Celebration.
S11 Ep8
6.5
18th Apr 2018
Hacker enlists the help of CyberSquad to get back home.
S11 Ep7
6.5
17th Apr 2018
Hacker plots a revenge when he loses to Inez at the annual flower-growing contest.
S11 Ep6
6.5
16th Apr 2018
As the Three Pigs celebrate their new cottage with a housewarming party, Hacker and Wicked accidentally zap away Mount Evermore -- which had been protecting the cottage from direct sunlight.
S11 Ep5
6.5
29th Dec 2017
Delete joins forces with the CyberSquad to build a giant windmill for the little town of Bottawa after Hacker steals its power source.
S11 Ep4
6.5
28th Dec 2017
Motherboard invites the kids for a slumber party with Digit in Control Central.
S11 Ep3
6.5
27th Dec 2017
On his annual trip to visit Eugene, Digit finds out that poor conditions in Mermaidos have forced many of the fish from their home.
S11 Ep2
6.5
26th Dec 2017
A disagreement drives a wedge between friends when Inez tells Creech her bike path should be shut down.
S11 Ep1
6.5
23rd Oct 2017
It’s Halloween Haunt-O-Rama in R-Fair City, and Hacker has a wicked treat up his sleeve: to keep the kids out of Cyberspace forever by crashing Motherboard’s portal system. But when Buzz and Delete make a mistake, the portal system crashes too late, and the kids and Digit are trapped in R-Fair City! Now, the kids must find enough energy to power Digit’s portal rebooter and keep the amusement park going. But with the celebration in full swing, can they find big and small ways to save enough energy? And can they ever get back to Earth again?
S10 Ep5
6.5
13th Nov 2015
Radopolis has a big problem: water bottles. Radsters are an active bunch, but their desire to stay hydrated has led to a huge bottle pile-up. Way Cool Arena has been turned into a bottle dump, and the beloved skate park is next! The kids and Slider must find a way to get rid of the heaps of empties and reduce future waste while making sure Radsters stay healthy. Can they prevent their rad cybersite from getting bottled up?
S10 Ep4
6.5
12th Nov 2015
Kids in glamorous Gollywood have no safe place to play. When they discover an empty lot that can be converted to a park, they have only one opponent: Hacker. He wants the lot for his new Gollywood Tower, which he claims will broadcast entertainment to all of Cyberspace. (The tower is really meant to corrupt Motherboard's hard drive.) The CyberSquad goes up against Hacker at a city council hearing. Will they get their park, or will Hacker dazzle the council into approving his tower?
S10 Ep1
6.5
9th Nov 2015
The CyberSquad and their new friend Scanner embark on a quest to build a new Encryptor Chip for Motherboard and cure her virus. With Hacker in hot pursuit, the kids must run, ski, canoe and climb their way to the end of the mission. In the process, they learn that a little activity over time adds up. But will they also cure Motherboard?
S8 Ep4
6.5
16th Jul 2010
Someone has hacked Sensible Flats so that everyone looks and acts like Hacker. The real Hacker tries to find out who did it while the CyberSquad seeks to save the town. To do so, though, they must scale a rocky cliff in less than three minutes.
S8 Ep3
6.5
9th Jul 2010
When Hacker blasts the pole of the Far-Out radio, it's up to the Cyber Squad to save Cyberspace before the radio dies.
S6 Ep9
6.5
11th Apr 2008
The kids search for patterns in player performance to help defeat Hacker's team of titans.
S6 Ep5
6.5
21st Feb 2008
Hacker captures Dr. Marbles and puts him in a faraway volcano, so it's up to the kids to save him.
S6 Ep4
6.5
20th Feb 2008
Hacker traps Shari in Merlin's Maze and the kids try to rescue her by using levers to move stone slabs that are surrounding her.
S2 Ep5
5.5
3rd Apr 2003
Ivanca the Invincible has a treasure map that Dr. Marbles mails to Motherboard's "buddy list." However, the virus also causes her to mail it to her "baddy list," which gives Hacker the map. Meanwhile, Digit is on an undercover mission for Motherboard, going to Hacker pretending to have reverted to the dark side, into thinking he's turned evil again, to stall him long enough so the kids can find the treasure first.
S5 Ep3
5.5
28th Nov 2006
The Wicked Witch of Happily-Ever-Afterville turns Digit into her husband. Wanda enlists the CyberSquad on a mission to Terra Swampa to rescue Digit. But first, they need to design an invention to help them get across the swamp.
S2 Ep7
5.7
16th May 2003
Hacker steals Pyramida's Eye of Rom from its pyramid, which he plans to use against Motherboard. Because of this theft, when the pyramid's shadow hits the Nile River, the site will crash.
S1 Ep4
6.0
24th Jan 2002
Hacker is looking for an eternal power source, so he steals Solaria's Sunisphere. The Cybersquad has to get it back before the whole site freezes over.
S1 Ep12
6.0
5th Feb 2002
Hacker decides he needs to change his luck from bad to good, so he hires Baskerville, a new henchman, to replace Buzz and Delete while the 10 good luck charms of Cyberspace ensure him good luck. The kids and Digit use logic to rescue the charms and stop Hacker.
S1 Ep13
6.0
6th Feb 2002
Professor Archimedes has the encryptor chip, but has to activate the emergency defense system when Hacker arrives to steal it. He and his building shrink to 2D, and the kids and Digit have to put him back to 3D.
S1 Ep15
6.0
8th Feb 2002
Hacker challenges the kids and Digit to a game show entitled "Find Those Gleamers!", Gleamers being lightning bugs that power ships such as the Grim Wreaker. The kids have to make their ship, the Grim Wreaker 2, take off before time expires.
S1 Ep16
6.0
11th Feb 2002
Hacker steals the cyber slug Icky to destroy Aquari-yum, and the kids make a code to fool him.
S1 Ep17
6.0
12th Feb 2002
Hacker steals all the water from Sensible Flats to buy up their land, and the kids must determine when this started and how to fix it.
S1 Ep18
6.0
13th Feb 2002
After Hacker kidnaps the kids, he crash-lands in Shangri-La, where Master Pi challenges both groups to a special contest. The winner is free to come and go at will, while the loser has to stay in Shangri-La until they learn to solve the problems.
S1 Ep19
6.0
14th Feb 2002
Hacker's invention to clone himself accidentally clones Delete instead, leading him to produce 3 clones every time he sneezes. The kids and Digit enlist the help of clone catcher Cy Clone.
S1 Ep20
6.0
14th Mar 2002
After crashing into each other's ships and crash-landing, the kids and Hacker must deal with bartering with one another to repair their ships. Also, Buzz and Delete suddenly become brilliant, and an evil genie named Warren disobeys his mother's orders to stay inside his bottle.
S1 Ep21
6.0
3rd Jul 2002
The kids chase Hacker around a building consisting of floors that have both positive and negative numbers.
S1 Ep22
6.0
10th Jul 2002
A Sky Wall is built to protect Happily Ever After from Hacker, but he plans to invade when Wicked's operatic voice will break it. One of the Three Little Pigs secretly aides Hacker after a promise of protection from the Big Bad Wolf, so the kids have to do double duty to expose him and stop Wicked from singing.
S1 Ep24
6.0
24th Jul 2002
Digit and the Cybersquad are tricked into going to a land of giants, with Motherboard unaware of their presence. Hacker leaves them stranded, and threatens to send another deadlier virus to Motherboard. The Cybersquad must escape and stop Motherboard from receiving Hacker's virus.
S1 Ep25
6.0
31st Jul 2002
Hacker pollutes Cyberspace with dangerous cyber-static by tampering with four satellites designed to keep everything free from cyber-static cling.
S1 Ep26
6.0
7th Aug 2002
Hacker kidnaps the Beast, a member of a famous band on Mount Olympus. Without him, the band can't perform their music properly and in sync, which causes the Cybersite to begin self-destructing. Its all up to the Cybersquad to reunite the band and save Mount Olympus.
S2 Ep1
6.0
14th Feb 2003
Lady Lovelace comes up with a way to eliminate Hacker's virus, but Hacker traps her and Dr. Marbles in her time machine, and programs it to travel to the beginning of time.
S2 Ep2
6.0
31st Mar 2003
Hacker becomes the king of Radopolis, replacing King Dudicus. Then a competition begins and three players in Team Hacker compete against Matt, Jackie, and Inez in Team Motherboard. If Team Motherboard wins, King Dudicus reclaims his throne. If Team Hacker wins, Hacker becomes the king of Radopolis forever and the Cybersquad will never be able to return to Cyberspace. A later amendment to the bargain is that if Team Hacker wins, Inez will have to become one of Hacker's cheerleaders.
S2 Ep3
6.0
1st Apr 2003
Thanks to one of Wicked's spells, Motherboard starts turning all cybersites mean and green. Digit gets the antidote but it breaks, and there isn't another one available to break the spell, so the kids must figure out how to make the antidote before all cybersites turn bad. Meanwhile, Hacker has a romantic encounter with Wicked.
S2 Ep8
6.0
23rd May 2003
Hacker reprograms trapeze artist Glowla's robotic whale partner, Spout, into going rogue to destroy R-Fair City.
S2 Ep11
6.0
16th Sep 2003
Wicked poses as a princess who had announced to get married, and her groom is Hacker. Sam Vander Rom and his co-host plan to air the wedding on cyberwide TV, while the kids look for the real prince and princess.
S2 Ep12
6.0
17th Sep 2003
In Poddleville, Hacker gets robbed and frames magician Slythe O'Hand and his dog Presto for it.
S2 Ep13
6.0
18th Sep 2003
Digit and the kids compete against Hacker on the popular cooking game show "Fearless Chef."
S2 Ep14
6.0
28th Oct 2003
On Halloween, Hacker invades Motherboard Control Central with a toy frog.
S3 Ep1
6.0
3rd May 2004
Someone has stolen the legendary cyber beast Choocroca from cyberspace EcoHaven.
S3 Ep2
6.0
4th May 2004
King Dudicus accidentally uncovers the long-lost "Totally Rad Ring of Radopolis," which grants whoever wears it on their head their hearts desires. The citizens suggest putting it in a safe place where nobody can use it for anything, but Hacker steals it and uses it to attack Motherboard.
S3 Ep3
6.0
6th May 2004
Hacker's insulting letters to Mr. Zero cause him to leave Gollywood, leading all zeros on signs to disappear and further chaos to ensure. However, contrary to what the people think, their main central bank still has all nine million snelfus, which Hacker plans to use to finance all his conquering quests.
S3 Ep4
6.0
6th May 2004
Hacker doesn't know he is allergic to magnetite, which he uses to plan to erase Motherboard forever. Meanwhile, Hacker keeps a bunch of Scritter hostage, and he subsequently captures Digit.
S3 Ep5
6.0
7th May 2004
Tikiville crowns its new monarchs with a race, which Creech, once part of a royal family, plans to win. Hacker also enters the race, planning to use the crown to turn Tikiville's giant statues into an army if he wins.
S3 Ep6
6.0
16th Sep 2004
After the prince of crabs takes a dare and becomes dishonest after falling in the Abyss, the kids and Digit must find the Grapes of Plath to restore his ability to tell the truth, located in the Fountain of Truth. Unfortunately, Hacker is pursuing the Grapes as well. Because he thought Motherboard said "Fountain of Youth", and assumes the grapes can and will fix his chin problem.
S3 Ep8
6.0
30th Sep 2004
The Cybrary is under attack again, and the kids have to use logic and elimination processes to stop Hacker from entering Motherboard's vault.
S3 Ep9
6.0
7th Oct 2004
The kids win the encryptor chip in an auction after saving enough money to buy it, but Hacker infected it and subsequently made himself the ruler of Cyberspace. After saving Dr. Marbles, the kids help him save Motherboard by having to reboot her, destroying the encryptor chip in the process. Meanwhile, Hacker breaks up with Wicked upon discovering she spent all 10 million snelfus on clothes and merchandise.
S3 Ep10
6.0
14th Oct 2004
The kids win the encryptor chip in an auction after saving enough money to buy it, but Hacker infected it and subsequently made himself the ruler of Cyberspace. After saving Dr. Marbles, the kids help him save Motherboard by having to reboot her, destroying the encryptor chip in the process. Meanwhile, Hacker breaks up with Wicked upon discovering she spent all 10 million snelfus on clothes and merchandise.
S3 Ep11
6.0
28th Oct 2004
Digit and the kids help Shari of Frogsnorts bake the Cosmic Crumpets. Hacker then attempts to use the magical Cosmic Crumpets to steal the powers of the scorcerers of Frogsnorts and become the most powerful magician in Cyberspace. When Hacker steals the sorcerers' powers, the Cybersquad helps Shari restore the magicians' powers.
S3 Ep12
6.0
31st Dec 2004
Hacker tries to destroy the festivities during Cyberspace's favorite holiday, Starlight Night (a mix of Christmas and New Year's Eve in the same day).
S4 Ep1
6.0
15th Apr 2005
The Cybersquad helps Sharri Spotter make a film about Frogsnorts while staying within a budget, but Hacker keeps trying to run the up budget by putting himself in the film.
S4 Ep2
6.0
25th Jul 2005
This is the first episode in the four-part mini-series "Hacker's Transformation". Hacker kidnaps Icky to find a power source to power up his new invention so he can use it to rule over Cyberspace again.
S4 Ep3
6.0
26th Jul 2005
This is the second episode in the four-part mini-series "Hacker's Transformation". Hacker's secret plan to take over Cyberworld by using the electric eel's energy continues. The missing piece of the puzzle is the Prism of Penguia. Since Emperor Penguia can't remember where he hid the prism, everybody in Penguia has to shed tears until it is found. The Cybersquad & Fluff must face several obstacles, including a booby trap, to "angle" their way out so that nobody no longer has to shed tears.
S4 Ep4
6.0
27th Jul 2005
This is the third episode in the four-part mini-series "Hacker's Transformation". Slider's father owes Hacker a debt, and if they don't pay up in time, Hacker will steal and take over his father's garage.
S4 Ep5
6.0
28th Jul 2005
On the final episode of the four-part mini-series "Hacker's Transformation". Hacker's new invention is revealed, and is ready to create chaos.
S1 Ep1
7.8
21st Jan 2002
A day at the library turns into a cyberventure when Jackie, Matt, and Inez learn that Hacker has kidnapped Dr. Marbles, the only person who can save Motherboard from an evil virus. The rescuers learn to use a map as a mathematical tool as they navigate across a cyber island in search of Marbles—then try to escape before a huge earthquake turns the island inside out.
S1 Ep2
7.6
22nd Jan 2002
Cybersquad must stop Hacker from activating his newest creation, Gigabyte, before the light of the midnight moon, or else Dr. Marbles mind will be transferred into the monster, and Hacker will learn about all of Motherboard's secrets. The kids and Digit know Hacker is in a castle on a spooky, Halloweenish site called Castleblanca. Unfortunately, Motherboard wasn't able to specify which castle he is in. The kids must survey the residents of Castleblanca to pinpoint the exact location where Dr. Marbles is being held captive.
S1 Ep3
6.8
23rd Jan 2002
Digit is lured to R-Fair City, a cybersite full of carnival games, where he is kidnapped by a disguised Hacker. The kids must find the unfair/crooked game to find Digit. Meanwhile, they learn about chance and how to spot an unfair chance of winning and losing. Along the way they meet Lucky, a cab driver, who offers them a chance to gain a free cab ride while they search for Digit. Digit is locked in a bird cage with Buzz and Delete as his guards.
S1 Ep4
6.0
24th Jan 2002
Hacker is looking for an eternal power source, so he steals Solaria's Sunisphere. The Cybersquad has to get it back before the whole site freezes over.
S1 Ep5
6.5
25th Jan 2002
Hacker participates in a land rush in which participants cannot build property bigger than Judge Trudy's land. Hacker's land is accused of being bigger than Trudy's, but they turns out to be the exact same size.
S1 Ep6
6.5
28th Jan 2002
The kids fail to stop Hacker from stealing Pandora's box in Mount Olympus, so they must solve a riddle and complete challenges to satisfy Zeus and earn a second chance.
S1 Ep7
6.5
29th Jan 2002
Hacker attempts to take power from the vault in Poddleville for himself by stealing the residents' power pods, much to the detriment of the community. Each power pod has a shape and a number from 1 to 12, and after Inez and Matt are imprisoned it becomes a race to solve the pattern and enter the vault.
S1 Ep8
6.5
30th Jan 2002
Wicked casts a spell that erases the memories of the citizens, so that they forget how to count.
S1 Ep9
7.5
31st Jan 2002
Dr. Marbles finds the encryptor chip in an ancient pyramid, but the Mummy who guards the pyramid finds Marbles. When the Cybersquad arrives, they must work their way through the chambers of the pyramid, find Dr. Marbles, and escape before a trap set by the Mummy seals them inside forever.
S1 Ep10
6.3
1st Feb 2002
Dr. Marbles builds Symmetria because of his passion of symmetry, but Hacker steals the symmetrizer and destroys Symmetria by splitting everything symmetrical in half. The Cybersquad has to figure out how to get the symmetrizer back from Hacker.
S1 Ep11
6.5
4th Feb 2002
The kids are assigned to steal a crystal that powers Hacker's gadgets, while distracting Hacker with a series of spa treatments.
S1 Ep12
6.0
5th Feb 2002
Hacker decides he needs to change his luck from bad to good, so he hires Baskerville, a new henchman, to replace Buzz and Delete while the 10 good luck charms of Cyberspace ensure him good luck. The kids and Digit use logic to rescue the charms and stop Hacker.
S1 Ep13
6.0
6th Feb 2002
Professor Archimedes has the encryptor chip, but has to activate the emergency defense system when Hacker arrives to steal it. He and his building shrink to 2D, and the kids and Digit have to put him back to 3D.
S1 Ep14
6.5
7th Feb 2002
Motherboard is suddenly sickened by the green liquid because of Buzz and Delete. So it's up to Digit and the kids to heal her using blue liquid.
S1 Ep15
6.0
8th Feb 2002
Hacker challenges the kids and Digit to a game show entitled "Find Those Gleamers!", Gleamers being lightning bugs that power ships such as the Grim Wreaker. The kids have to make their ship, the Grim Wreaker 2, take off before time expires.
S1 Ep16
6.0
11th Feb 2002
Hacker steals the cyber slug Icky to destroy Aquari-yum, and the kids make a code to fool him.
S1 Ep17
6.0
12th Feb 2002
Hacker steals all the water from Sensible Flats to buy up their land, and the kids must determine when this started and how to fix it.
S1 Ep18
6.0
13th Feb 2002
After Hacker kidnaps the kids, he crash-lands in Shangri-La, where Master Pi challenges both groups to a special contest. The winner is free to come and go at will, while the loser has to stay in Shangri-La until they learn to solve the problems.
S1 Ep19
6.0
14th Feb 2002
Hacker's invention to clone himself accidentally clones Delete instead, leading him to produce 3 clones every time he sneezes. The kids and Digit enlist the help of clone catcher Cy Clone.
S1 Ep20
6.0
14th Mar 2002
After crashing into each other's ships and crash-landing, the kids and Hacker must deal with bartering with one another to repair their ships. Also, Buzz and Delete suddenly become brilliant, and an evil genie named Warren disobeys his mother's orders to stay inside his bottle.
S1 Ep21
6.0
3rd Jul 2002
The kids chase Hacker around a building consisting of floors that have both positive and negative numbers.
S1 Ep22
6.0
10th Jul 2002
A Sky Wall is built to protect Happily Ever After from Hacker, but he plans to invade when Wicked's operatic voice will break it. One of the Three Little Pigs secretly aides Hacker after a promise of protection from the Big Bad Wolf, so the kids have to do double duty to expose him and stop Wicked from singing.
S1 Ep23
6.3
17th Jul 2002
Hacker has a statue which broadcasts his voice 24/7. This leads Cybersites to surrender once they can no longer bear it.
S1 Ep24
6.0
24th Jul 2002
Digit and the Cybersquad are tricked into going to a land of giants, with Motherboard unaware of their presence. Hacker leaves them stranded, and threatens to send another deadlier virus to Motherboard. The Cybersquad must escape and stop Motherboard from receiving Hacker's virus.
S1 Ep25
6.0
31st Jul 2002
Hacker pollutes Cyberspace with dangerous cyber-static by tampering with four satellites designed to keep everything free from cyber-static cling.
S1 Ep26
6.0
7th Aug 2002
Hacker kidnaps the Beast, a member of a famous band on Mount Olympus. Without him, the band can't perform their music properly and in sync, which causes the Cybersite to begin self-destructing. Its all up to the Cybersquad to reunite the band and save Mount Olympus.
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The first episode of Cyberchase aired on January 21, 2002.
The last episode of Cyberchase aired on May 11, 2023.
There are 143 episodes of Cyberchase.
There are 15 seasons of Cyberchase.
Yes.
Cyberchase is set to return for future episodes.