The Mole Episode Rating Graph
Jan 2001 - Aug 2008
Jan 2001 - Aug 2008
6.9
Browse episode ratings trends for The Mole. Simply click on the interactive rating graph to explore the best and worst of The Mole's 45 episodes.
S3 Ep6
8.5
12th Feb 2003
In this final episode of the first Celebrity Mole: Hawaii, viewers learn which celebrity is the winner and which is the mole. They also get a look back at hilarious scenes as well as molish moments throughout the show. Some interesting information is revealed about coalitions. All hidden clues are revealed, some more obvious than others.
S1 Ep7
8.2
20th Feb 2001
The players divide into "arty" and "counting" groups and then participate in games in which they herd sheep or create a piece art designed to fool a critic. The sheep-herding group is given a choice of three dogs, with only one trained to herd sheep. They can earn $20,000 for herding them, and an additional $10,000 for counting them. What they don't know is that they've already been told the number of sheep. The players then are asked to challenging tasks, such as facing knife-throwing and fire-walking. The tasks are on a tiered-structure, with varying results worth exemptions and/or cash. The participating players are blindfolded, while another has to convince them to complete their tasks. This player is the only one who knows the truth about their tasks: that they only think they're doing something potentially dangerous.
S1 Ep3
8.0
23rd Jan 2001
A bullfighting game confuses the players, but they are still able to earn money for the pot. Some players come face-to-face with their dirty laundry, literally, while others are asked to unpleasant tasks. One player is asked to face all four, but the stakes in this case are higher: more money and an exemption. Fortunately, the negative results are only temporary, at least in some cases.
S2 Ep2
7.9
5th Oct 2001
The teams complete a series of tasks involving quirky costumes. Two team members decide to lay back and have a beer at a Swiss bar which doesn't go over well with the players. Two players are given the opportunity to earn exemptions by convincing someone to break a rule.
S1 Ep2
7.9
16th Jan 2001
A player is "kidnapped" and the rest use all means of transportation to try to save him in order to secure him and money for the pot. The players then split up into three Leaders, three Followers and a Good Eye player for games. One player is busted after an attempt at a sneak-peek at the show crew. Members of the Follower and Leader teams try to navigate a cornfield maze while avoiding guards attempting to hamper their progress.
S2 Ep11
7.7
23rd Jul 2002
A special delivery is brought by Kathryn Price, the original Mole. The contestants play a game called High Card, in order to see who has to sleep in Anderson's Funhouse.
S2 Ep9
7.7
9th Jul 2002
While one set of players participates in a wine-drinking game, another group is busy trying to assemble a car. Later, the players are led to a small room for a surprise late-night tetherball game. Suspicions abound when strange behavior denies money from the pot and costs another player an exemption, which leads host Anderson Cooper to challenge one player's "moral code."
S1 Ep8
7.6
27th Feb 2001
Now that only three players are left, the remaining players take part in some final games. One mean game forces the players to answer revealing questions about each other, in the hopes of using information earned this way to find each other and earn money for the pot. In the final game, the players are locked in hotel rooms and try to decipher clues working together in order to escape and earn a large chunk of money to the pot. They fail, leading the two actual players to wonder if it was the mole's work.
S1 Ep9
7.5
28th Feb 2001
The final episode reveals the mole and the winner. Montages reveal moley action, previously-unknown alliances and more. Recaps offer a look back at some of the best moments of the first season if the show. The viewers are informed that hidden clues to the mole's identity were placed in episodes throughout the series and these clues are revealed.
S1 Ep5
7.4
6th Feb 2001
The players are divided into "Stupid," "Resourceful" and "Smart" teams for various games. Transportation dilemmas hinder the progress of all of the players. The players then take part in a game that tests how well their loved ones know them. Successful answers earn money for the pot and a chance for the players to see their loved ones, while incorrect answers lead to heartbreak, but only for a short time.
S3 Ep1
5.5
8th Jan 2003
We meet the celebrities and watch as they learn right away that they won't be playing "fakey half-games." Right away, they're tossed into a game in which they had to fill buckets with water to raise bags of money. There's some money winning, but also some failures. The players also play a very special game of blackjack involving sheep.
S3 Ep2
6.0
15th Jan 2003
The celebrities play a game in which they are assigned "occupations" and then are asked to perform crazy stunts based on those oocupations. Watch walking on hot coals, wild plane-riding and more. In another game, one set of celebrities searches tombs at a graveyard while another set gets clues underwater to figure out what tombs to look at it. The result is something a surprise, leading to questions about molish behavior.
S3 Ep4
6.0
29th Jan 2003
With four players left in the mix, the contestants take part in some surfing, some tumbling and some fighting for exemptions. The surfing game also brings a little hula-hoop action and the return of "Tiny Bubbles." Later, the celebrities try to exert their brainpower towards basic arithmetic in the hope of money for the pot and/or an exemption. Then comes a general knowledge test, followed a by matching card game for the best player and a seek-and-find game for the others.
S5 Ep3
6.0
16th Jun 2008
With tension growing amongst the remaining contestants, they are asked to put what little faith they have in each other to the test in a challenge that pairs them into "Can't Trust" and "Trust Blindly" groups. Members from both of the groups pair up for a harrowing luge ride that also serves as a test of memory. A rules violation on the part of several contestants leads to a major penalty. Later, Jon Kelley sends the contestants on a spy day complete with luxurious massages. Though pleased at the opportunity to relax, the contestants are weary of an upcoming catch, and rightly so. They find that their clothes have been sent off for dry cleaning and are challenged to find suitable clothes within a short time-frame in order to join host Jon Kelley in time for a fine-dining dinner. Two contestants make a suspicious move by choosing to simply opt out of the challenge. The contestants are presented with an intriguing offer at the evening's execution.
S5 Ep4
6.0
23rd Jun 2008
The contestants face a challenge involving an arduous climb. One contestant appears to require medical attention while another seems to disappear during a key moment.
S5 Ep5
6.0
30th Jun 2008
During a cold evening, the players find themselves chained together in a game of trust. Faced with the prospect of spending the night in the cold, the game forces the players to make a choice as to whether or not anyone can be trusted to make a decision that will benefit the group as the whole, rather than merely looking out for their own interests. The players later travel from Uspallata to Mendoza, described as the "Napa Valley of Argentina." Though all are excited by the change in scenery, two players in particular find themselves at each other's throats during the van ride there. The conflict is broken up only when the decision is made by some players to switch vans. At the new destination, the players are tasked with a strongly physical challenge containing a huge twist. One contestant is offered a reward if the others fail and granted a great deal of power to sabotage their chances. The results of this challenge lead to a shift in the game for many, as reputations crumble and new suspicions are formed.
S5 Ep8
6.0
28th Jul 2008
The five remaining players put their money to the test while keeping their emotions in check.
S5 Ep1
6.3
2nd Jun 2008
Jon Kelley hosts the return of The Mole, a reality-competition that follows twelve players on a worldwide adventure. One of them is the mole, a saboteur that could thwart their efforts at anytime. The games began immediately with a challenge that required each of the players to dive waterfall and grab for money -- with the exception of a single player who was left to determine which should jump for real money, and which for fake. When only a small portion of the available money is put in the pot, suspicions immediately flare as to who could be the mole. That evening, some contestants are less than satisfied with their sleeping arrangements when a set of players is told they must sleep outside. One player thwarts the rules by staying awake all night. Later, the teams are sent to a beach to participate in a scavenger-hunt style game. Though they fare somewhat better, winning a majority of the available money, evidence of possible sabotage leads some to wonder if the mole is already at work. The players nervously face the evening's first execution after airing a series of ten challenging questions regarding whom they believe to the be the mole. One player, who seemed to have been given an early advantage, is eliminated in a surprising execution.
S1 Ep1
6.5
9th Jan 2001
Viewers meet the players and learn the concept of the game. The players begin forming coalitions in the hope of making further in the game and learning more about who is the mole. The players all take part in a sky-diving challenge. The players' banking skills are tested in an attempt to earn money for the pot.
S3 Ep3
6.5
22nd Jan 2003
While some of the celebrities participate in a raft-building game, another celebrity is put in a secret game in which they are tempted with an exemption. The celebrities also play a game called "Looky, Looky, Hot Pepper." In a little mousey business, the celebrities were chosen hot peppers to eat based on which directions mice ran. There were some standouts and some surprising and suspicious behavior.
S1 Ep1
6.5
9th Jan 2001
Viewers meet the players and learn the concept of the game. The players begin forming coalitions in the hope of making further in the game and learning more about who is the mole. The players all take part in a sky-diving challenge. The players' banking skills are tested in an attempt to earn money for the pot.
S1 Ep2
7.9
16th Jan 2001
A player is "kidnapped" and the rest use all means of transportation to try to save him in order to secure him and money for the pot. The players then split up into three Leaders, three Followers and a Good Eye player for games. One player is busted after an attempt at a sneak-peek at the show crew. Members of the Follower and Leader teams try to navigate a cornfield maze while avoiding guards attempting to hamper their progress.
S1 Ep3
8.0
23rd Jan 2001
A bullfighting game confuses the players, but they are still able to earn money for the pot. Some players come face-to-face with their dirty laundry, literally, while others are asked to unpleasant tasks. One player is asked to face all four, but the stakes in this case are higher: more money and an exemption. Fortunately, the negative results are only temporary, at least in some cases.
S1 Ep4
7.0
30th Jan 2001
A sniper game provides a player with a choice between money or an exemption. A losing streak gets the players down, but a school-style challenge gives them an opportunity for big money. Some prove rather easy, while others are too much of a challenge to handle. The game becomes more complicated in a twist in which correct answers lose money for a new group answering the questions. One player claims to have psychic visions about the night's execution, but ends up being executed instead.
S1 Ep5
7.4
6th Feb 2001
The players are divided into "Stupid," "Resourceful" and "Smart" teams for various games. Transportation dilemmas hinder the progress of all of the players. The players then take part in a game that tests how well their loved ones know them. Successful answers earn money for the pot and a chance for the players to see their loved ones, while incorrect answers lead to heartbreak, but only for a short time.
S1 Ep6
6.9
13th Feb 2001
The players compete in a game described as a variation of "capture the flag." The game raises many suspicions as to who could be the mole and causes some finger-pointing. In Spain, the players attempt to decipher Spanish clues to search for books. Alleged verbal abuse causes one player to despair and they are executed.
S1 Ep7
8.2
20th Feb 2001
The players divide into "arty" and "counting" groups and then participate in games in which they herd sheep or create a piece art designed to fool a critic. The sheep-herding group is given a choice of three dogs, with only one trained to herd sheep. They can earn $20,000 for herding them, and an additional $10,000 for counting them. What they don't know is that they've already been told the number of sheep. The players then are asked to challenging tasks, such as facing knife-throwing and fire-walking. The tasks are on a tiered-structure, with varying results worth exemptions and/or cash. The participating players are blindfolded, while another has to convince them to complete their tasks. This player is the only one who knows the truth about their tasks: that they only think they're doing something potentially dangerous.
S1 Ep8
7.6
27th Feb 2001
Now that only three players are left, the remaining players take part in some final games. One mean game forces the players to answer revealing questions about each other, in the hopes of using information earned this way to find each other and earn money for the pot. In the final game, the players are locked in hotel rooms and try to decipher clues working together in order to escape and earn a large chunk of money to the pot. They fail, leading the two actual players to wonder if it was the mole's work.
S1 Ep9
7.5
28th Feb 2001
The final episode reveals the mole and the winner. Montages reveal moley action, previously-unknown alliances and more. Recaps offer a look back at some of the best moments of the first season if the show. The viewers are informed that hidden clues to the mole's identity were placed in episodes throughout the series and these clues are revealed.
The first episode of The Mole aired on January 09, 2001.
The last episode of The Mole aired on August 11, 2008.
There are 45 episodes of The Mole.
There are 5 seasons of The Mole.
No.
The Mole has ended.